<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-11213200</id><updated>2011-07-08T13:00:40.033+02:00</updated><title type='text'>nGine</title><subtitle type='html'>OpenGL visualisation engine page.</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://ngine.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://ngine.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Nestor</name><uri>http://www.blogger.com/profile/04872174993600036116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='http://nestor.vg/dump/nestor_vers.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>50</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-11213200.post-111593117387565522</id><published>2005-05-12T22:50:00.000+02:00</published><updated>2007-06-22T16:55:42.434+02:00</updated><title type='text'>nGine public release!</title><content type='html'>Avast ye lads!&lt;br /&gt;&lt;br /&gt;This will be one of the last, if not THE last post here. I present you a link to the fully working nGine with all necessary files. &lt;a href="http://nestor.vg/nGine_final.exe"&gt;http://nestor.vg/nGine_final.exe&lt;/a&gt; 8mb total, 40 after unpacking. Have fun!&lt;br /&gt;&lt;br /&gt;Edit : if you have no idea how to run it..&lt;br /&gt;&lt;br /&gt;1. Unpack to some dir&lt;br /&gt;2. Go to /bin/ directory&lt;br /&gt;3. Run nGine.exe&lt;br /&gt;4. Worship.&lt;br /&gt;&lt;br /&gt;&lt;em&gt;thar be no law 'pon the internets!&lt;/em&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/11213200-111593117387565522?l=ngine.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://ngine.blogspot.com/feeds/111593117387565522/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=11213200&amp;postID=111593117387565522' title='19 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/111593117387565522'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/111593117387565522'/><link rel='alternate' type='text/html' href='http://ngine.blogspot.com/2005/05/ngine-public-release.html' title='nGine public release!'/><author><name>Nestor</name><uri>http://www.blogger.com/profile/04872174993600036116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='http://nestor.vg/dump/nestor_vers.jpg'/></author><thr:total>19</thr:total></entry><entry><id>tag:blogger.com,1999:blog-11213200.post-111522515067066574</id><published>2005-05-04T18:45:00.000+02:00</published><updated>2005-05-04T18:45:50.720+02:00</updated><title type='text'></title><content type='html'>&lt;a href='http://photos1.blogger.com/img/184/3893/1024/UO0014.jpg'&gt;&lt;img border='0' style='border:1px solid #000000; margin:2px' src='http://photos1.blogger.com/img/184/3893/320/UO0014.jpg'&gt;&lt;/a&gt;&lt;br /&gt;Glow, glow everywhere! Too bad i cant code shaders..&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/11213200-111522515067066574?l=ngine.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://ngine.blogspot.com/feeds/111522515067066574/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=11213200&amp;postID=111522515067066574' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/111522515067066574'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/111522515067066574'/><link rel='alternate' type='text/html' href='http://ngine.blogspot.com/2005/05/glow-glow-everywhere-too-bad-i-cant.html' title=''/><author><name>Nestor</name><uri>http://www.blogger.com/profile/04872174993600036116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='http://nestor.vg/dump/nestor_vers.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-11213200.post-111522495229538137</id><published>2005-05-04T18:42:00.000+02:00</published><updated>2005-05-04T18:42:32.346+02:00</updated><title type='text'></title><content type='html'>&lt;a href='http://photos1.blogger.com/img/184/3893/1024/UO0011.jpg'&gt;&lt;img border='0' style='border:1px solid #000000; margin:2px' src='http://photos1.blogger.com/img/184/3893/320/UO0011.jpg'&gt;&lt;/a&gt;&lt;br /&gt;Another sweet pic from final version!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/11213200-111522495229538137?l=ngine.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://ngine.blogspot.com/feeds/111522495229538137/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=11213200&amp;postID=111522495229538137' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/111522495229538137'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/111522495229538137'/><link rel='alternate' type='text/html' href='http://ngine.blogspot.com/2005/05/another-sweet-pic-from-final-version.html' title=''/><author><name>Nestor</name><uri>http://www.blogger.com/profile/04872174993600036116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='http://nestor.vg/dump/nestor_vers.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-11213200.post-111522405044021225</id><published>2005-05-04T18:27:00.000+02:00</published><updated>2005-05-04T18:27:30.500+02:00</updated><title type='text'></title><content type='html'>&lt;a href='http://photos1.blogger.com/img/184/3893/1024/final1.jpg'&gt;&lt;img border='0' style='border:1px solid #000000; margin:2px' src='http://photos1.blogger.com/img/184/3893/320/final1.jpg'&gt;&lt;/a&gt;&lt;br /&gt;nGine Final Version is Here!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/11213200-111522405044021225?l=ngine.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://ngine.blogspot.com/feeds/111522405044021225/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=11213200&amp;postID=111522405044021225' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/111522405044021225'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/111522405044021225'/><link rel='alternate' type='text/html' href='http://ngine.blogspot.com/2005/05/ngine-final-version-is-here.html' title=''/><author><name>Nestor</name><uri>http://www.blogger.com/profile/04872174993600036116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='http://nestor.vg/dump/nestor_vers.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-11213200.post-111453923101620280</id><published>2005-04-26T20:11:00.000+02:00</published><updated>2005-04-26T20:13:51.016+02:00</updated><title type='text'>Tests.</title><content type='html'>First test say :&lt;br /&gt;&lt;br /&gt;150k  polies&lt;br /&gt;250mb ram&lt;br /&gt;90 fps&lt;br /&gt;&lt;br /&gt;Enabling and disabling collision detection has no effect on framerate whatsoever. Culling gives around 100% boost.&lt;br /&gt;&lt;br /&gt;Time to tinker with Max again, and finish the bloody paper.&lt;br /&gt;&lt;br /&gt;Hasta mańana.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/11213200-111453923101620280?l=ngine.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://ngine.blogspot.com/feeds/111453923101620280/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=11213200&amp;postID=111453923101620280' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/111453923101620280'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/111453923101620280'/><link rel='alternate' type='text/html' href='http://ngine.blogspot.com/2005/04/tests.html' title='Tests.'/><author><name>Nestor</name><uri>http://www.blogger.com/profile/04872174993600036116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='http://nestor.vg/dump/nestor_vers.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-11213200.post-111439597743251534</id><published>2005-04-25T04:18:00.000+02:00</published><updated>2005-04-25T04:26:17.433+02:00</updated><title type='text'>Milestone!</title><content type='html'>Avast!&lt;br /&gt;&lt;br /&gt;"It's four o clock in the morning.. " and I have finished few quite important things.&lt;br /&gt;&lt;br /&gt;Collision detection works flawlessly.&lt;br /&gt;My ubar AABB culling method works flawlessly.&lt;br /&gt;Collsion reaction works, but it somewhat shoddy. You cant slide against the wall, currently it just bumps you back.&lt;br /&gt;Added a toggle for CD on and off. First test shown that enabling and disabling the CD routines has no impact on framerate, whatsoever.&lt;br /&gt;&lt;br /&gt;Geometry needs fixing and tuning, lightmaps need to be re-rendered after the geometry is fixed. Can't really show a demo with all those artifacts.&lt;br /&gt;&lt;br /&gt;Tommorow I will commence performance test and tweak the nGine a bit. I need to finish the tests&amp;results chapter till thursday 14:00.&lt;br /&gt;&lt;br /&gt;G'nite.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/11213200-111439597743251534?l=ngine.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://ngine.blogspot.com/feeds/111439597743251534/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=11213200&amp;postID=111439597743251534' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/111439597743251534'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/111439597743251534'/><link rel='alternate' type='text/html' href='http://ngine.blogspot.com/2005/04/milestone.html' title='Milestone!'/><author><name>Nestor</name><uri>http://www.blogger.com/profile/04872174993600036116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='http://nestor.vg/dump/nestor_vers.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-11213200.post-111429338515691561</id><published>2005-04-23T23:56:00.000+02:00</published><updated>2005-04-23T23:56:25.156+02:00</updated><title type='text'></title><content type='html'>&lt;a href='http://photos1.blogger.com/img/184/3893/1024/artifacts1.jpg'&gt;&lt;img border='0' style='border:1px solid #000000; margin:2px' src='http://photos1.blogger.com/img/184/3893/320/artifacts1.jpg'&gt;&lt;/a&gt;&lt;br /&gt;Hi Kids! Today's lesson will be on artifacts. See those nasty black marks on the 'glowing' crystals? Yeah, these are lightmap artifacts and I'll be fighting them after the CD routines.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/11213200-111429338515691561?l=ngine.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://ngine.blogspot.com/feeds/111429338515691561/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=11213200&amp;postID=111429338515691561' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/111429338515691561'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/111429338515691561'/><link rel='alternate' type='text/html' href='http://ngine.blogspot.com/2005/04/hi-kids-todays-lesson-will-be-on.html' title=''/><author><name>Nestor</name><uri>http://www.blogger.com/profile/04872174993600036116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='http://nestor.vg/dump/nestor_vers.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-11213200.post-111420983009582409</id><published>2005-04-23T00:43:00.001+02:00</published><updated>2005-04-23T00:43:50.096+02:00</updated><title type='text'></title><content type='html'>&lt;a href='http://photos1.blogger.com/img/184/3893/1024/cave1.jpg'&gt;&lt;img border='0' style='border:1px solid #000000; margin:2px' src='http://photos1.blogger.com/img/184/3893/320/cave1.jpg'&gt;&lt;/a&gt;&lt;br /&gt;Pic from the cave. The lightmap (512^2) is a total disaster. Artifacts everywhere, innacurate lighting, and everything is so.. dry. Euuw. Coding rest of the CD atm.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/11213200-111420983009582409?l=ngine.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://ngine.blogspot.com/feeds/111420983009582409/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=11213200&amp;postID=111420983009582409' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/111420983009582409'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/111420983009582409'/><link rel='alternate' type='text/html' href='http://ngine.blogspot.com/2005/04/pic-from-cave.html' title=''/><author><name>Nestor</name><uri>http://www.blogger.com/profile/04872174993600036116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='http://nestor.vg/dump/nestor_vers.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-11213200.post-111420978037274765</id><published>2005-04-23T00:43:00.000+02:00</published><updated>2005-04-23T00:43:00.373+02:00</updated><title type='text'></title><content type='html'>&lt;a href='http://photos1.blogger.com/img/184/3893/1024/uldaman2.jpg'&gt;&lt;img border='0' style='border:1px solid #000000; margin:2px' src='http://photos1.blogger.com/img/184/3893/320/uldaman2.jpg'&gt;&lt;/a&gt;&lt;br /&gt;Second pic of Uldman(tm). You can see some crapped up lightmap elements.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/11213200-111420978037274765?l=ngine.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://ngine.blogspot.com/feeds/111420978037274765/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=11213200&amp;postID=111420978037274765' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/111420978037274765'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/111420978037274765'/><link rel='alternate' type='text/html' href='http://ngine.blogspot.com/2005/04/second-pic-of-uldmantm.html' title=''/><author><name>Nestor</name><uri>http://www.blogger.com/profile/04872174993600036116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='http://nestor.vg/dump/nestor_vers.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-11213200.post-111418840845673873</id><published>2005-04-22T18:46:00.000+02:00</published><updated>2005-04-22T18:46:48.456+02:00</updated><title type='text'></title><content type='html'>&lt;a href='http://photos1.blogger.com/img/184/3893/1024/uldaman1.jpg'&gt;&lt;img border='0' style='border:1px solid #000000; margin:2px' src='http://photos1.blogger.com/img/184/3893/320/uldaman1.jpg'&gt;&lt;/a&gt;&lt;br /&gt;Welcome to Uldaman, Mr. Anderson. Here's a pic from the working engine, in lighted and textured environment. I will make more of these when i cope with the goddamn memory leaks in the tree structure &gt;:-E&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/11213200-111418840845673873?l=ngine.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://ngine.blogspot.com/feeds/111418840845673873/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=11213200&amp;postID=111418840845673873' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/111418840845673873'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/111418840845673873'/><link rel='alternate' type='text/html' href='http://ngine.blogspot.com/2005/04/e.html' title=''/><author><name>Nestor</name><uri>http://www.blogger.com/profile/04872174993600036116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='http://nestor.vg/dump/nestor_vers.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-11213200.post-111367222271651254</id><published>2005-04-16T19:23:00.000+02:00</published><updated>2005-04-16T19:23:42.716+02:00</updated><title type='text'></title><content type='html'>&lt;a href='http://photos1.blogger.com/img/184/3893/1024/lines_working.jpg'&gt;&lt;img border='0' style='border:1px solid #000000; margin:2px' src='http://photos1.blogger.com/img/184/3893/320/lines_working.jpg'&gt;&lt;/a&gt;&lt;br /&gt;Ok, everything is working now, had to disable texturing on each texture unit to make it work. \o/ yay!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/11213200-111367222271651254?l=ngine.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://ngine.blogspot.com/feeds/111367222271651254/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=11213200&amp;postID=111367222271651254' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/111367222271651254'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/111367222271651254'/><link rel='alternate' type='text/html' href='http://ngine.blogspot.com/2005/04/ok-everything-is-working-now-had-to.html' title=''/><author><name>Nestor</name><uri>http://www.blogger.com/profile/04872174993600036116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='http://nestor.vg/dump/nestor_vers.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-11213200.post-111365581442213296</id><published>2005-04-16T14:50:00.000+02:00</published><updated>2005-04-16T14:50:14.423+02:00</updated><title type='text'></title><content type='html'>&lt;a href='http://photos1.blogger.com/img/184/3893/1024/lines_black.jpg'&gt;&lt;img border='0' style='border:1px solid #000000; margin:2px' src='http://photos1.blogger.com/img/184/3893/320/lines_black.jpg'&gt;&lt;/a&gt;&lt;br /&gt;Lighted and textured scene with BV width 3px for emphasis. But why the color is gone? O_o&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/11213200-111365581442213296?l=ngine.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://ngine.blogspot.com/feeds/111365581442213296/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=11213200&amp;postID=111365581442213296' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/111365581442213296'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/111365581442213296'/><link rel='alternate' type='text/html' href='http://ngine.blogspot.com/2005/04/lighted-and-textured-scene-with-bv.html' title=''/><author><name>Nestor</name><uri>http://www.blogger.com/profile/04872174993600036116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='http://nestor.vg/dump/nestor_vers.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-11213200.post-111365577884767247</id><published>2005-04-16T14:49:00.000+02:00</published><updated>2005-04-16T14:49:38.846+02:00</updated><title type='text'></title><content type='html'>&lt;a href='http://photos1.blogger.com/img/184/3893/1024/lines_white.jpg'&gt;&lt;img border='0' style='border:1px solid #000000; margin:2px' src='http://photos1.blogger.com/img/184/3893/320/lines_white.jpg'&gt;&lt;/a&gt;&lt;br /&gt;Textured scene with uninitialised texs (AABB again)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/11213200-111365577884767247?l=ngine.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://ngine.blogspot.com/feeds/111365577884767247/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=11213200&amp;postID=111365577884767247' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/111365577884767247'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/111365577884767247'/><link rel='alternate' type='text/html' href='http://ngine.blogspot.com/2005/04/textured-scene-with-uninitialised-texs.html' title=''/><author><name>Nestor</name><uri>http://www.blogger.com/profile/04872174993600036116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='http://nestor.vg/dump/nestor_vers.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-11213200.post-111365571918367625</id><published>2005-04-16T14:48:00.000+02:00</published><updated>2005-04-16T14:48:39.183+02:00</updated><title type='text'></title><content type='html'>&lt;a href='http://photos1.blogger.com/img/184/3893/1024/lines_redwhite.jpg'&gt;&lt;img border='0' style='border:1px solid #000000; margin:2px' src='http://photos1.blogger.com/img/184/3893/320/lines_redwhite.jpg'&gt;&lt;/a&gt;&lt;br /&gt;Uninitialised textures in GL_LINES mode, with AABB tree.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/11213200-111365571918367625?l=ngine.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://ngine.blogspot.com/feeds/111365571918367625/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=11213200&amp;postID=111365571918367625' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/111365571918367625'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/111365571918367625'/><link rel='alternate' type='text/html' href='http://ngine.blogspot.com/2005/04/uninitialised-textures-in-gllines-mode.html' title=''/><author><name>Nestor</name><uri>http://www.blogger.com/profile/04872174993600036116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='http://nestor.vg/dump/nestor_vers.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-11213200.post-111361209581040272</id><published>2005-04-16T02:35:00.000+02:00</published><updated>2005-04-16T02:41:35.810+02:00</updated><title type='text'>Slow progress.</title><content type='html'>Yaaa-ha-haaawn.&lt;br /&gt;&lt;br /&gt;SO LIEK.. the progress in the last few days/weeks has been slow. I was/am working on the paper, with all the formulas, theory and whatnot. It's not really fun, but it has to be done.&lt;br /&gt;&lt;br /&gt;My deadline runs out in three weeks, that means that i need to have the paper ready in two weeks, and 95% of the engine ready. The other 5% can be fine-tuned and enchanced for the presentation in late may/june.&lt;br /&gt;&lt;br /&gt;Today I've finished coding the AABB Tree creation classes, tommorow I'll code AABB drawing class for visualisation of the tree and intersection classes.&lt;br /&gt;&lt;br /&gt;Moreoever, I'll have to write chapter 4 of my paper containing the whole implementation in conjuction with theory.. 3 days left. Yay(z0rz)! \o/&lt;br /&gt;&lt;br /&gt;My World Of Warcraft account expired today, and i wont be renewing it for like 2 weeks because I'll never finish this grad project then.&lt;br /&gt;&lt;br /&gt;Cheers to everyone reading this bloggie :) (if any)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/11213200-111361209581040272?l=ngine.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://ngine.blogspot.com/feeds/111361209581040272/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=11213200&amp;postID=111361209581040272' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/111361209581040272'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/111361209581040272'/><link rel='alternate' type='text/html' href='http://ngine.blogspot.com/2005/04/slow-progress.html' title='Slow progress.'/><author><name>Nestor</name><uri>http://www.blogger.com/profile/04872174993600036116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='http://nestor.vg/dump/nestor_vers.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-11213200.post-111084057129169372</id><published>2005-03-14T23:44:00.000+01:00</published><updated>2005-03-14T23:49:31.293+01:00</updated><title type='text'>Sector1 texturing finished.</title><content type='html'>Woo!&lt;br /&gt;Today I've finished texturing sector1 with textures borrowed for non-profit from a popular game, hope no one will hold a grudge. Was hell of a task to browse through all these textures there, thousands of textures with every theme imaginable, and all of exceptional quality. Then i had to filter them by theme and create tilesets to texture everything nice. After texturing major zones, i made some transit textures between those zones.&lt;br /&gt;For example, in the hall there is a stone pavement on the floor, while in the cave there is dirt, so i made a mix of those two in photoshop and now there's a dusty pavement between the zones.&lt;br /&gt;The plan for next few days is :&lt;br /&gt;- finish modelling the rest of the cave body&lt;br /&gt;- texture everything&lt;br /&gt;- make some decorations and texture them&lt;br /&gt;- light everything&lt;br /&gt;- bake lightmaps&lt;br /&gt;- sort textures (will have 50+ of them i think)&lt;br /&gt;- start coding CD/Shaders&lt;br /&gt;&lt;br /&gt;'nuff of ranting, time to whack some wolves.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/11213200-111084057129169372?l=ngine.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://ngine.blogspot.com/feeds/111084057129169372/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=11213200&amp;postID=111084057129169372' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/111084057129169372'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/111084057129169372'/><link rel='alternate' type='text/html' href='http://ngine.blogspot.com/2005/03/sector1-texturing-finished.html' title='Sector1 texturing finished.'/><author><name>Nestor</name><uri>http://www.blogger.com/profile/04872174993600036116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='http://nestor.vg/dump/nestor_vers.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-11213200.post-111084023467369974</id><published>2005-03-14T23:43:00.000+01:00</published><updated>2005-03-14T23:43:54.673+01:00</updated><title type='text'></title><content type='html'>&lt;a href='http://photos1.blogger.com/img/184/3893/1024/justicehall.jpg'&gt;&lt;img border='0' style='border:1px solid #000000; margin:2px' src='http://photos1.blogger.com/img/184/3893/320/justicehall.jpg'&gt;&lt;/a&gt;&lt;br /&gt;Hall of Justice, straight from Ironforge ;D (max)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/11213200-111084023467369974?l=ngine.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://ngine.blogspot.com/feeds/111084023467369974/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=11213200&amp;postID=111084023467369974' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/111084023467369974'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/111084023467369974'/><link rel='alternate' type='text/html' href='http://ngine.blogspot.com/2005/03/hall-of-justice-straight-from.html' title=''/><author><name>Nestor</name><uri>http://www.blogger.com/profile/04872174993600036116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='http://nestor.vg/dump/nestor_vers.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-11213200.post-111084016752213027</id><published>2005-03-14T23:42:00.000+01:00</published><updated>2005-03-14T23:42:47.523+01:00</updated><title type='text'></title><content type='html'>&lt;a href='http://photos1.blogger.com/img/184/3893/1024/ambercrystal.jpg'&gt;&lt;img border='0' style='border:1px solid #000000; margin:2px' src='http://photos1.blogger.com/img/184/3893/320/ambercrystal.jpg'&gt;&lt;/a&gt;&lt;br /&gt;Hand mapped crystal and trans-texture seaming two areas.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/11213200-111084016752213027?l=ngine.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://ngine.blogspot.com/feeds/111084016752213027/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=11213200&amp;postID=111084016752213027' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/111084016752213027'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/111084016752213027'/><link rel='alternate' type='text/html' href='http://ngine.blogspot.com/2005/03/hand-mapped-crystal-and-trans-texture.html' title=''/><author><name>Nestor</name><uri>http://www.blogger.com/profile/04872174993600036116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='http://nestor.vg/dump/nestor_vers.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-11213200.post-111084011799699874</id><published>2005-03-14T23:41:00.001+01:00</published><updated>2005-03-14T23:41:57.996+01:00</updated><title type='text'></title><content type='html'>&lt;a href='http://photos1.blogger.com/img/184/3893/1024/overview1.jpg'&gt;&lt;img border='0' style='border:1px solid #000000; margin:2px' src='http://photos1.blogger.com/img/184/3893/320/overview1.jpg'&gt;&lt;/a&gt;&lt;br /&gt;Overview of sector1 (max)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/11213200-111084011799699874?l=ngine.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://ngine.blogspot.com/feeds/111084011799699874/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=11213200&amp;postID=111084011799699874' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/111084011799699874'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/111084011799699874'/><link rel='alternate' type='text/html' href='http://ngine.blogspot.com/2005/03/overview-of-sector1-max.html' title=''/><author><name>Nestor</name><uri>http://www.blogger.com/profile/04872174993600036116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='http://nestor.vg/dump/nestor_vers.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-11213200.post-111084007188198548</id><published>2005-03-14T23:41:00.000+01:00</published><updated>2005-03-14T23:41:11.883+01:00</updated><title type='text'></title><content type='html'>&lt;a href='http://photos1.blogger.com/img/184/3893/1024/cave2.jpg'&gt;&lt;img border='0' style='border:1px solid #000000; margin:2px' src='http://photos1.blogger.com/img/184/3893/320/cave2.jpg'&gt;&lt;/a&gt;&lt;br /&gt;Shot of corridor in sector 1 (max)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/11213200-111084007188198548?l=ngine.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://ngine.blogspot.com/feeds/111084007188198548/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=11213200&amp;postID=111084007188198548' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/111084007188198548'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/111084007188198548'/><link rel='alternate' type='text/html' href='http://ngine.blogspot.com/2005/03/shot-of-corridor-in-sector-1-max.html' title=''/><author><name>Nestor</name><uri>http://www.blogger.com/profile/04872174993600036116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='http://nestor.vg/dump/nestor_vers.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-11213200.post-111040667011294546</id><published>2005-03-09T23:17:00.000+01:00</published><updated>2005-03-09T23:17:50.113+01:00</updated><title type='text'></title><content type='html'>&lt;a href='http://photos1.blogger.com/img/184/3893/1024/lightmapping2.jpg'&gt;&lt;img border='0' style='border:1px solid #000000; margin:2px' src='http://photos1.blogger.com/img/184/3893/320/lightmapping2.jpg'&gt;&lt;/a&gt;&lt;br /&gt;Here's the second version of the lightmapping. Yet again i had to change renderer from radiosity (which wasnt giving me shadows nor real GI) to mental ray with photometric lights (because mr doesnt work too well with mr lights.. DOH). This result is more than acceptable i think. Yay!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/11213200-111040667011294546?l=ngine.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://ngine.blogspot.com/feeds/111040667011294546/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=11213200&amp;postID=111040667011294546' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/111040667011294546'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/111040667011294546'/><link rel='alternate' type='text/html' href='http://ngine.blogspot.com/2005/03/heres-second-version-of-lightmapping.html' title=''/><author><name>Nestor</name><uri>http://www.blogger.com/profile/04872174993600036116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='http://nestor.vg/dump/nestor_vers.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-11213200.post-111040657855329579</id><published>2005-03-09T23:16:00.000+01:00</published><updated>2005-03-09T23:16:18.553+01:00</updated><title type='text'></title><content type='html'>&lt;a href='http://photos1.blogger.com/img/184/3893/1024/lightmapping1.jpg'&gt;&lt;img border='0' style='border:1px solid #000000; margin:2px' src='http://photos1.blogger.com/img/184/3893/320/lightmapping1.jpg'&gt;&lt;/a&gt;&lt;br /&gt;First Working Lightmapping screenshot. I managed to get multitexturing right so everything is multiplied as it should be. But i dont like the effect too much..&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/11213200-111040657855329579?l=ngine.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://ngine.blogspot.com/feeds/111040657855329579/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=11213200&amp;postID=111040657855329579' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/111040657855329579'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/111040657855329579'/><link rel='alternate' type='text/html' href='http://ngine.blogspot.com/2005/03/first-working-lightmapping-screenshot.html' title=''/><author><name>Nestor</name><uri>http://www.blogger.com/profile/04872174993600036116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='http://nestor.vg/dump/nestor_vers.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-11213200.post-111022607800263964</id><published>2005-03-07T21:07:00.000+01:00</published><updated>2005-03-07T21:07:58.003+01:00</updated><title type='text'></title><content type='html'>&lt;a href='http://photos1.blogger.com/img/184/3893/1024/attempt2.jpg'&gt;&lt;img border='0' style='border:1px solid #000000; margin:2px' src='http://photos1.blogger.com/img/184/3893/320/attempt2.jpg'&gt;&lt;/a&gt;&lt;br /&gt;Yay! Made it! Now time for lightmaps and I'm almost home! Woo! Joy! Partay \o &lt;&lt;o o&gt;&gt; o/&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/11213200-111022607800263964?l=ngine.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://ngine.blogspot.com/feeds/111022607800263964/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=11213200&amp;postID=111022607800263964' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/111022607800263964'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/111022607800263964'/><link rel='alternate' type='text/html' href='http://ngine.blogspot.com/2005/03/yay-made-it-now-time-for-lightmaps-and.html' title=''/><author><name>Nestor</name><uri>http://www.blogger.com/profile/04872174993600036116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='http://nestor.vg/dump/nestor_vers.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-11213200.post-111022271514125196</id><published>2005-03-07T20:11:00.000+01:00</published><updated>2005-03-07T20:15:16.066+01:00</updated><title type='text'></title><content type='html'>&lt;a href="http://photos1.blogger.com/img/184/3893/1024/attempt1.jpg"&gt;&lt;img style="BORDER-RIGHT: #000000 1px solid; BORDER-TOP: #000000 1px solid; MARGIN: 2px; BORDER-LEFT: #000000 1px solid; BORDER-BOTTOM: #000000 1px solid" src="http://photos1.blogger.com/img/184/3893/320/attempt1.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Thats what I've managed to do so far.&lt;br /&gt;Everything seems fine-ish.&lt;br /&gt;But the textures bound are only 1/4 size. Thats for starters. The other funny thing is that no matter what i bind to the tex-coord buffer, it always renders the texcoords the same way.&lt;br /&gt;But if i dont bind anything, it crashes. Hell, it can render that picture with totally random data..&lt;br /&gt;Im working on it, more details to come :)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/11213200-111022271514125196?l=ngine.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://ngine.blogspot.com/feeds/111022271514125196/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=11213200&amp;postID=111022271514125196' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/111022271514125196'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/111022271514125196'/><link rel='alternate' type='text/html' href='http://ngine.blogspot.com/2005/03/thats-what-ive-managed-to-do-so-far.html' title=''/><author><name>Nestor</name><uri>http://www.blogger.com/profile/04872174993600036116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='http://nestor.vg/dump/nestor_vers.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-11213200.post-111015721027434832</id><published>2005-03-07T01:59:00.000+01:00</published><updated>2005-03-07T02:00:10.276+01:00</updated><title type='text'>Another wooden log at my feet ;-/</title><content type='html'>Today i wanted to finish my poli-texturing system for the nGine, and work on lightmap multitexturing tommorow.&lt;br /&gt;After whole day of fighting with IO's and that goddamn glDrawElements, I managed to get everything to work. Almost.What i wasnt aware of is that the face-index indexes also the texture coords, which are in no way connected to that. This resulted in some really bogus mappings and basically the texturing doesnt work as its supposed to. As you can see in the pics below.&lt;br /&gt;One idea is to repack and consolidate everything just like it was with the glDrawArrays approach. This would make data redundant, about 40% of vertices would be doubled, so its a big nono.Other than that glMultiTexCoord works in per-vertex basis and i fear it may go wrong too, effectively destroying my lightmapping.&lt;br /&gt;In an hour of dire need i've posted with my problem on gamedev.net (&lt;a href="http://www.gamedev.net/community/forums/topic.asp?topic_id=305215"&gt;http://www.gamedev.net/community/forums/topic.asp?topic_id=305215&lt;/a&gt;). Hopefully someone more experienced will read that and share his knowledge with me.&lt;br /&gt;&lt;br /&gt;And the damn blog is buggy, geh.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/11213200-111015721027434832?l=ngine.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://ngine.blogspot.com/feeds/111015721027434832/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=11213200&amp;postID=111015721027434832' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/111015721027434832'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/111015721027434832'/><link rel='alternate' type='text/html' href='http://ngine.blogspot.com/2005/03/another-wooden-log-at-my-feet_06.html' title='Another wooden log at my feet ;-/'/><author><name>Nestor</name><uri>http://www.blogger.com/profile/04872174993600036116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='http://nestor.vg/dump/nestor_vers.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-11213200.post-111015690537209882</id><published>2005-03-07T01:55:00.000+01:00</published><updated>2005-03-07T01:55:05.373+01:00</updated><title type='text'></title><content type='html'>&lt;a href='http://photos1.blogger.com/img/184/3893/1024/gl_almost_ok.jpg'&gt;&lt;img border='0' style='border:1px solid #000000; margin:2px' src='http://photos1.blogger.com/img/184/3893/320/gl_almost_ok.jpg'&gt;&lt;/a&gt;&lt;br /&gt;This is what I've managed to achieve. Textures are in their place more or less. Or at least on the faces they were supposed to be, so the matID's work properly. The bad thing is that mapping is totally screwed up, and at this hour i dont see any easy ways out of it.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/11213200-111015690537209882?l=ngine.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://ngine.blogspot.com/feeds/111015690537209882/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=11213200&amp;postID=111015690537209882' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/111015690537209882'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/111015690537209882'/><link rel='alternate' type='text/html' href='http://ngine.blogspot.com/2005/03/this-is-what-ive-managed-to-achieve.html' title=''/><author><name>Nestor</name><uri>http://www.blogger.com/profile/04872174993600036116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='http://nestor.vg/dump/nestor_vers.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-11213200.post-111015682447890802</id><published>2005-03-07T01:53:00.000+01:00</published><updated>2005-03-07T01:53:44.476+01:00</updated><title type='text'></title><content type='html'>&lt;a href='http://photos1.blogger.com/img/184/3893/1024/max_scene.jpg'&gt;&lt;img border='0' style='border:1px solid #000000; margin:2px' src='http://photos1.blogger.com/img/184/3893/320/max_scene.jpg'&gt;&lt;/a&gt;&lt;br /&gt;This is how the scene should look like, screen from max viewport.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/11213200-111015682447890802?l=ngine.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://ngine.blogspot.com/feeds/111015682447890802/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=11213200&amp;postID=111015682447890802' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/111015682447890802'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/111015682447890802'/><link rel='alternate' type='text/html' href='http://ngine.blogspot.com/2005/03/this-is-how-scene-should-look-like.html' title=''/><author><name>Nestor</name><uri>http://www.blogger.com/profile/04872174993600036116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='http://nestor.vg/dump/nestor_vers.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-11213200.post-110998946590923772</id><published>2005-03-05T03:13:00.000+01:00</published><updated>2005-03-05T03:24:25.910+01:00</updated><title type='text'>Slow progress.</title><content type='html'>I've spent most of the day cursing at 3dsmax, vray, mentalray and scanline-radiosty.&lt;br /&gt;&lt;br /&gt;First of all, I've found out that vray cannot render lightmap to texture, no matter what i chose, i got complete map at the end. So.. YAY! &lt;strong&gt;Need to redo whole lighting in my scene&lt;/strong&gt;, just great.&lt;br /&gt;Then i tried mentalray.. but this thingie is sluggish and uncomfortable.. and hell.. the renders were complete maps too..&lt;br /&gt;Then my last hope was built in crappy radiosity renderer. Failed me of course, frambuffer was showing only complete map. At this point i got a bit depressed.. oh, did i mention that you have to click everything very slow in the render to texture dialog because otherwise it crashes? :)&lt;br /&gt;&lt;br /&gt;Finally in the evening i decided to check the output files from the renders. And guess what, they were more or less correct, at least those from radiosity, &lt;em&gt;vray isnt working and thats that&lt;/em&gt;. Mental ray is not comfy , so im staying with scanline - which is to be honest even less comfy with those pesky photometric lights, candelas, lux's and other things.. guess re-lighting the scene will eat another day.&lt;br /&gt;&lt;br /&gt;Meanwhile TJViking tried to convince me to drop all these renderers and precompute GI lighting by brute force. After reading a chapter on it in Siggraph materials i've decided that i'll stay with rendering maps.. too much hassle and not enough time.&lt;br /&gt;&lt;br /&gt;At the end of the day i've re-edited the export script, made a test scene, and altered the import class in nGine. Sorting faces, rendering elements and other nasty things bound to glRenderElements await me tommorow.. and cab-driving family at 8am..&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/11213200-110998946590923772?l=ngine.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://ngine.blogspot.com/feeds/110998946590923772/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=11213200&amp;postID=110998946590923772' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/110998946590923772'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/110998946590923772'/><link rel='alternate' type='text/html' href='http://ngine.blogspot.com/2005/03/slow-progress.html' title='Slow progress.'/><author><name>Nestor</name><uri>http://www.blogger.com/profile/04872174993600036116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='http://nestor.vg/dump/nestor_vers.jpg'/></author><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-11213200.post-110988171923501315</id><published>2005-03-03T21:17:00.000+01:00</published><updated>2005-03-03T21:28:39.236+01:00</updated><title type='text'>Yay #coders and #3dmax</title><content type='html'>Yay!&lt;br /&gt;&lt;br /&gt;Good that I sticked with IRC :) People on #coders are very helpfull, lots of expierienced coders, some with GL knowledge, lots of people with generic realtime 3d knowlege, and everybody very keen to help. Good to know some demosceners :P&lt;br /&gt;&lt;br /&gt;Special greets go to ryg of farbraush and kusma for recent help.&lt;br /&gt;After yesterdays night debate/tutor with ryg and todays tutor with kusma I've decided that the whole texturing system needs rewrting.&lt;br /&gt;&lt;br /&gt;Currently I export one sector with its pre-baked texture of the same name. So i have model.n3d and model.bmp. Then i just load it into my engine and voila! But as you can see the results are very weak.&lt;br /&gt;&lt;br /&gt;My new approach, suggested by meh gurus will be reusing the texture maps (like regular texturing in max) and making only lightmaps unique. This approach will let me to achieve good texture quality on the object, and the GI lighting from Vray. I think im gonna use 512 or 1024 textures for lightmaps for optimal quality. Generally lightmaps do not need that much, but I want to test it myself :)&lt;br /&gt;&lt;br /&gt;So now I need to rewrite my exporter (goddamn maxscript, i hate you). And importer in nIO.h class.&lt;br /&gt;While im at it, kusma pointed out that my vertex consolidation for glDrawArrays is a wrong approach, and i should leave the face-index array and use only indexes. I also need to implement two UV sets and two matID sets into the file format so i can multitexture everything.&lt;br /&gt;&lt;br /&gt;Gues I'll just sit to coding now and post later what i came up with ;]&lt;br /&gt;&lt;br /&gt;Special thanks for TJViking and utek from #3dmax for their max/vray/3d meritoric help :)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/11213200-110988171923501315?l=ngine.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://ngine.blogspot.com/feeds/110988171923501315/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=11213200&amp;postID=110988171923501315' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/110988171923501315'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/110988171923501315'/><link rel='alternate' type='text/html' href='http://ngine.blogspot.com/2005/03/yay-coders-and-3dmax.html' title='Yay #coders and #3dmax'/><author><name>Nestor</name><uri>http://www.blogger.com/profile/04872174993600036116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='http://nestor.vg/dump/nestor_vers.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-11213200.post-110988099359955914</id><published>2005-03-03T21:12:00.000+01:00</published><updated>2005-03-03T21:16:33.600+01:00</updated><title type='text'>nGine "blog" is Up!</title><content type='html'>Today I've figured out that i need some sort of logging my achievements and sharing my coding problems with other people. Unfortunately blogger/hello does not allow me to post multiple pics in one post (at least with the win32 client) so I'll be adding only shots of particular interest. Posts below show my progress from december to early march.&lt;br /&gt;&lt;br /&gt;Yeah, i know its poor! But there were xmas on the way, and I was sick, and WoW came out, and I had to learn some things and other very unproductive things happened along the way.&lt;br /&gt;My deadline is set for may, so I plan to update the thing daily and boost my output by at least 500% ;]&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/11213200-110988099359955914?l=ngine.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://ngine.blogspot.com/feeds/110988099359955914/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=11213200&amp;postID=110988099359955914' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/110988099359955914'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/110988099359955914'/><link rel='alternate' type='text/html' href='http://ngine.blogspot.com/2005/03/ngine-blog-is-up.html' title='nGine &quot;blog&quot; is Up!'/><author><name>Nestor</name><uri>http://www.blogger.com/profile/04872174993600036116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='http://nestor.vg/dump/nestor_vers.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-11213200.post-110988069165263258</id><published>2005-03-03T21:11:00.000+01:00</published><updated>2005-03-03T21:11:31.653+01:00</updated><title type='text'></title><content type='html'>&lt;a href='http://photos1.blogger.com/img/184/3893/1024/sect1B.jpg'&gt;&lt;img border='0' style='border:1px solid #000000; margin:2px' src='http://photos1.blogger.com/img/184/3893/320/sect1B.jpg'&gt;&lt;/a&gt;&lt;br /&gt;Latest shot. Wireframe shot of the sector 1, or rather 1B, 1A is above, 1C is on the right (top view).&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/11213200-110988069165263258?l=ngine.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://ngine.blogspot.com/feeds/110988069165263258/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=11213200&amp;postID=110988069165263258' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/110988069165263258'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/110988069165263258'/><link rel='alternate' type='text/html' href='http://ngine.blogspot.com/2005/03/latest-shot.html' title=''/><author><name>Nestor</name><uri>http://www.blogger.com/profile/04872174993600036116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='http://nestor.vg/dump/nestor_vers.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-11213200.post-110988061392231129</id><published>2005-03-03T21:10:00.000+01:00</published><updated>2005-03-03T21:10:13.923+01:00</updated><title type='text'></title><content type='html'>&lt;a href='http://photos1.blogger.com/img/184/3893/1024/kd1_2fog.jpg'&gt;&lt;img border='0' style='border:1px solid #000000; margin:2px' src='http://photos1.blogger.com/img/184/3893/320/kd1_2fog.jpg'&gt;&lt;/a&gt;&lt;br /&gt;Here I've added a bit of fog for the effect, but scene quality is so poor that im almost ashamed by posting it here :)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/11213200-110988061392231129?l=ngine.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://ngine.blogspot.com/feeds/110988061392231129/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=11213200&amp;postID=110988061392231129' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/110988061392231129'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/110988061392231129'/><link rel='alternate' type='text/html' href='http://ngine.blogspot.com/2005/03/here-ive-added-bit-of-fog-for-effect.html' title=''/><author><name>Nestor</name><uri>http://www.blogger.com/profile/04872174993600036116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='http://nestor.vg/dump/nestor_vers.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-11213200.post-110988055478777636</id><published>2005-03-03T21:09:00.000+01:00</published><updated>2005-03-03T21:09:14.786+01:00</updated><title type='text'></title><content type='html'>&lt;a href='http://photos1.blogger.com/img/184/3893/1024/kd1_2.jpg'&gt;&lt;img border='0' style='border:1px solid #000000; margin:2px' src='http://photos1.blogger.com/img/184/3893/320/kd1_2.jpg'&gt;&lt;/a&gt;&lt;br /&gt;Finally i managed to get proper lighting, but the quality of the texture, and the irradiance render method is way too low for my liking. Still shine throughs and whatnot. The low-ish framerate is caused by the 65k poly object hidden behind in camera in sector 1D , and is caused by lack of any culling implemented, I'll get that done after the texturing stage.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/11213200-110988055478777636?l=ngine.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://ngine.blogspot.com/feeds/110988055478777636/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=11213200&amp;postID=110988055478777636' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/110988055478777636'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/110988055478777636'/><link rel='alternate' type='text/html' href='http://ngine.blogspot.com/2005/03/finally-i-managed-to-get-proper.html' title=''/><author><name>Nestor</name><uri>http://www.blogger.com/profile/04872174993600036116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='http://nestor.vg/dump/nestor_vers.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-11213200.post-110988038593411591</id><published>2005-03-03T21:06:00.000+01:00</published><updated>2005-03-03T21:06:25.936+01:00</updated><title type='text'></title><content type='html'>&lt;a href='http://photos1.blogger.com/img/184/3893/1024/ps2.jpg'&gt;&lt;img border='0' style='border:1px solid #000000; margin:2px' src='http://photos1.blogger.com/img/184/3893/320/ps2.jpg'&gt;&lt;/a&gt;&lt;br /&gt;This on the other hand is the view from sector 1B towards sector 1C which was textured using 1024^2 texture. Lighting is non-existant here. Not mentioning these weird shine-throughs on the edges of overlapping objects, like the boulder on the right. Surface:texel ratio is too large apparently.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/11213200-110988038593411591?l=ngine.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://ngine.blogspot.com/feeds/110988038593411591/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=11213200&amp;postID=110988038593411591' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/110988038593411591'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/110988038593411591'/><link rel='alternate' type='text/html' href='http://ngine.blogspot.com/2005/03/this-on-other-hand-is-view-from-sector.html' title=''/><author><name>Nestor</name><uri>http://www.blogger.com/profile/04872174993600036116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='http://nestor.vg/dump/nestor_vers.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-11213200.post-110988023873390148</id><published>2005-03-03T21:03:00.000+01:00</published><updated>2005-03-03T21:03:58.733+01:00</updated><title type='text'></title><content type='html'>&lt;a href='http://photos1.blogger.com/img/184/3893/1024/ps1.jpg'&gt;&lt;img border='0' style='border:1px solid #000000; margin:2px' src='http://photos1.blogger.com/img/184/3893/320/ps1.jpg'&gt;&lt;/a&gt;&lt;br /&gt;Ho'kay. Texture for sector 1B (the one on the shot) was rendering for about 1h on a 3.0HT. This texture here is 2048^2, looks really ugly, the texels are enomous and at the time i was really depressed by the quality/time ratio achieved. At this point I knew that my approach to texturing and sectors is wrong.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/11213200-110988023873390148?l=ngine.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://ngine.blogspot.com/feeds/110988023873390148/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=11213200&amp;postID=110988023873390148' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/110988023873390148'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/110988023873390148'/><link rel='alternate' type='text/html' href='http://ngine.blogspot.com/2005/03/hokay.html' title=''/><author><name>Nestor</name><uri>http://www.blogger.com/profile/04872174993600036116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='http://nestor.vg/dump/nestor_vers.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-11213200.post-110988008817755221</id><published>2005-03-03T21:01:00.000+01:00</published><updated>2005-03-03T21:01:28.176+01:00</updated><title type='text'></title><content type='html'>&lt;a href='http://photos1.blogger.com/img/184/3893/1024/gl1.jpg'&gt;&lt;img border='0' style='border:1px solid #000000; margin:2px' src='http://photos1.blogger.com/img/184/3893/320/gl1.jpg'&gt;&lt;/a&gt;&lt;br /&gt;Total lighting and texturing disaster. Compare this shot with some others below.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/11213200-110988008817755221?l=ngine.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://ngine.blogspot.com/feeds/110988008817755221/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=11213200&amp;postID=110988008817755221' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/110988008817755221'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/110988008817755221'/><link rel='alternate' type='text/html' href='http://ngine.blogspot.com/2005/03/total-lighting-and-texturing-disaster.html' title=''/><author><name>Nestor</name><uri>http://www.blogger.com/profile/04872174993600036116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='http://nestor.vg/dump/nestor_vers.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-11213200.post-110988000390525428</id><published>2005-03-03T21:00:00.000+01:00</published><updated>2005-03-03T21:00:03.906+01:00</updated><title type='text'></title><content type='html'>&lt;a href='http://photos1.blogger.com/img/184/3893/1024/lamp15.jpg'&gt;&lt;img border='0' style='border:1px solid #000000; margin:2px' src='http://photos1.blogger.com/img/184/3893/320/lamp15.jpg'&gt;&lt;/a&gt;&lt;br /&gt;Whole corridor, rendered using irradiance map and photons as secondary reflection.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/11213200-110988000390525428?l=ngine.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://ngine.blogspot.com/feeds/110988000390525428/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=11213200&amp;postID=110988000390525428' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/110988000390525428'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/110988000390525428'/><link rel='alternate' type='text/html' href='http://ngine.blogspot.com/2005/03/whole-corridor-rendered-using.html' title=''/><author><name>Nestor</name><uri>http://www.blogger.com/profile/04872174993600036116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='http://nestor.vg/dump/nestor_vers.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-11213200.post-110987995715421497</id><published>2005-03-03T20:59:00.000+01:00</published><updated>2005-03-03T20:59:17.153+01:00</updated><title type='text'></title><content type='html'>&lt;a href='http://photos1.blogger.com/img/184/3893/1024/lamp11.jpg'&gt;&lt;img border='0' style='border:1px solid #000000; margin:2px' src='http://photos1.blogger.com/img/184/3893/320/lamp11.jpg'&gt;&lt;/a&gt;&lt;br /&gt;Lamp closeup&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/11213200-110987995715421497?l=ngine.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://ngine.blogspot.com/feeds/110987995715421497/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=11213200&amp;postID=110987995715421497' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/110987995715421497'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/110987995715421497'/><link rel='alternate' type='text/html' href='http://ngine.blogspot.com/2005/03/lamp-closeup.html' title=''/><author><name>Nestor</name><uri>http://www.blogger.com/profile/04872174993600036116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='http://nestor.vg/dump/nestor_vers.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-11213200.post-110987986183980420</id><published>2005-03-03T20:57:00.000+01:00</published><updated>2005-03-03T20:57:41.840+01:00</updated><title type='text'></title><content type='html'>&lt;a href='http://photos1.blogger.com/img/184/3893/1024/lamp10.jpg'&gt;&lt;img border='0' style='border:1px solid #000000; margin:2px' src='http://photos1.blogger.com/img/184/3893/320/lamp10.jpg'&gt;&lt;/a&gt;&lt;br /&gt;Rendered part of corridor in sector 1&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/11213200-110987986183980420?l=ngine.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://ngine.blogspot.com/feeds/110987986183980420/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=11213200&amp;postID=110987986183980420' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/110987986183980420'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/110987986183980420'/><link rel='alternate' type='text/html' href='http://ngine.blogspot.com/2005/03/rendered-part-of-corridor-in-sector-1.html' title=''/><author><name>Nestor</name><uri>http://www.blogger.com/profile/04872174993600036116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='http://nestor.vg/dump/nestor_vers.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-11213200.post-110987976645464080</id><published>2005-03-03T20:56:00.000+01:00</published><updated>2005-03-03T20:56:06.453+01:00</updated><title type='text'></title><content type='html'>&lt;a href='http://photos1.blogger.com/img/184/3893/1024/lamp18.jpg'&gt;&lt;img border='0' style='border:1px solid #000000; margin:2px' src='http://photos1.blogger.com/img/184/3893/320/lamp18.jpg'&gt;&lt;/a&gt;&lt;br /&gt;First lighting tests in Max/Vray&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/11213200-110987976645464080?l=ngine.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://ngine.blogspot.com/feeds/110987976645464080/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=11213200&amp;postID=110987976645464080' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/110987976645464080'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/110987976645464080'/><link rel='alternate' type='text/html' href='http://ngine.blogspot.com/2005/03/first-lighting-tests-in-maxvray.html' title=''/><author><name>Nestor</name><uri>http://www.blogger.com/profile/04872174993600036116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='http://nestor.vg/dump/nestor_vers.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-11213200.post-110987958818030490</id><published>2005-03-03T20:53:00.000+01:00</published><updated>2005-03-03T20:53:08.180+01:00</updated><title type='text'></title><content type='html'>&lt;a href='http://photos1.blogger.com/img/184/3893/1024/vrayHDRI4.jpg'&gt;&lt;img border='0' style='border:1px solid #000000; margin:2px' src='http://photos1.blogger.com/img/184/3893/320/vrayHDRI4.jpg'&gt;&lt;/a&gt;&lt;br /&gt;HDRI Lighting tests. I dropped this method because the light was too dark and it was too time-inefficient.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/11213200-110987958818030490?l=ngine.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://ngine.blogspot.com/feeds/110987958818030490/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=11213200&amp;postID=110987958818030490' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/110987958818030490'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/110987958818030490'/><link rel='alternate' type='text/html' href='http://ngine.blogspot.com/2005/03/hdri-lighting-tests.html' title=''/><author><name>Nestor</name><uri>http://www.blogger.com/profile/04872174993600036116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='http://nestor.vg/dump/nestor_vers.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-11213200.post-110987952527287000</id><published>2005-03-03T20:52:00.000+01:00</published><updated>2005-03-03T20:52:05.273+01:00</updated><title type='text'></title><content type='html'>&lt;a href='http://photos1.blogger.com/img/184/3893/1024/shot2.jpg'&gt;&lt;img border='0' style='border:1px solid #000000; margin:2px' src='http://photos1.blogger.com/img/184/3893/320/shot2.jpg'&gt;&lt;/a&gt;&lt;br /&gt;Rest of the cave, an modelled deco toolset&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/11213200-110987952527287000?l=ngine.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://ngine.blogspot.com/feeds/110987952527287000/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=11213200&amp;postID=110987952527287000' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/110987952527287000'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/110987952527287000'/><link rel='alternate' type='text/html' href='http://ngine.blogspot.com/2005/03/rest-of-cave-modelled-deco-toolset.html' title=''/><author><name>Nestor</name><uri>http://www.blogger.com/profile/04872174993600036116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='http://nestor.vg/dump/nestor_vers.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-11213200.post-110987947123582871</id><published>2005-03-03T20:51:00.000+01:00</published><updated>2005-03-03T20:51:11.236+01:00</updated><title type='text'></title><content type='html'>&lt;a href='http://photos1.blogger.com/img/184/3893/1024/shot10.jpg'&gt;&lt;img border='0' style='border:1px solid #000000; margin:2px' src='http://photos1.blogger.com/img/184/3893/320/shot10.jpg'&gt;&lt;/a&gt;&lt;br /&gt;High poly model (for performance testing) in the 'outdoor' section of the cave.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/11213200-110987947123582871?l=ngine.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://ngine.blogspot.com/feeds/110987947123582871/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=11213200&amp;postID=110987947123582871' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/110987947123582871'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/110987947123582871'/><link rel='alternate' type='text/html' href='http://ngine.blogspot.com/2005/03/high-poly-model-for-performance.html' title=''/><author><name>Nestor</name><uri>http://www.blogger.com/profile/04872174993600036116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='http://nestor.vg/dump/nestor_vers.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-11213200.post-110987941802051866</id><published>2005-03-03T20:50:00.000+01:00</published><updated>2005-03-03T20:50:18.020+01:00</updated><title type='text'></title><content type='html'>&lt;a href='http://photos1.blogger.com/img/184/3893/1024/shot4.jpg'&gt;&lt;img border='0' style='border:1px solid #000000; margin:2px' src='http://photos1.blogger.com/img/184/3893/320/shot4.jpg'&gt;&lt;/a&gt;&lt;br /&gt;Inside the tunnel.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/11213200-110987941802051866?l=ngine.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://ngine.blogspot.com/feeds/110987941802051866/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=11213200&amp;postID=110987941802051866' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/110987941802051866'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/110987941802051866'/><link rel='alternate' type='text/html' href='http://ngine.blogspot.com/2005/03/inside-tunnel.html' title=''/><author><name>Nestor</name><uri>http://www.blogger.com/profile/04872174993600036116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='http://nestor.vg/dump/nestor_vers.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-11213200.post-110987939790941071</id><published>2005-03-03T20:49:00.000+01:00</published><updated>2005-03-03T20:49:57.910+01:00</updated><title type='text'></title><content type='html'>&lt;a href='http://photos1.blogger.com/img/184/3893/1024/shot1.jpg'&gt;&lt;img border='0' style='border:1px solid #000000; margin:2px' src='http://photos1.blogger.com/img/184/3893/320/shot1.jpg'&gt;&lt;/a&gt;&lt;br /&gt;Overview of cave sector A. Visible columns, some decorations, work in progress shot, no textures.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/11213200-110987939790941071?l=ngine.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://ngine.blogspot.com/feeds/110987939790941071/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=11213200&amp;postID=110987939790941071' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/110987939790941071'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/110987939790941071'/><link rel='alternate' type='text/html' href='http://ngine.blogspot.com/2005/03/overview-of-cave-sector.html' title=''/><author><name>Nestor</name><uri>http://www.blogger.com/profile/04872174993600036116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='http://nestor.vg/dump/nestor_vers.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-11213200.post-110987919711651399</id><published>2005-03-03T20:46:00.000+01:00</published><updated>2005-03-03T20:46:37.116+01:00</updated><title type='text'></title><content type='html'>&lt;a href='http://photos1.blogger.com/img/184/3893/1024/shot3.jpg'&gt;&lt;img border='0' style='border:1px solid #000000; margin:2px' src='http://photos1.blogger.com/img/184/3893/320/shot3.jpg'&gt;&lt;/a&gt;&lt;br /&gt;First shot from the cave&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/11213200-110987919711651399?l=ngine.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://ngine.blogspot.com/feeds/110987919711651399/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=11213200&amp;postID=110987919711651399' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/110987919711651399'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/110987919711651399'/><link rel='alternate' type='text/html' href='http://ngine.blogspot.com/2005/03/first-shot-from-cave.html' title=''/><author><name>Nestor</name><uri>http://www.blogger.com/profile/04872174993600036116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='http://nestor.vg/dump/nestor_vers.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-11213200.post-110987874064613722</id><published>2005-03-03T20:39:00.000+01:00</published><updated>2005-03-03T20:39:00.646+01:00</updated><title type='text'></title><content type='html'>&lt;a href='http://photos1.blogger.com/img/184/3893/1024/maxgl.jpg'&gt;&lt;img border='0' style='border:1px solid #000000; margin:2px' src='http://photos1.blogger.com/img/184/3893/320/maxgl.jpg'&gt;&lt;/a&gt;&lt;br /&gt;Working GL screenshot.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/11213200-110987874064613722?l=ngine.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://ngine.blogspot.com/feeds/110987874064613722/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=11213200&amp;postID=110987874064613722' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/110987874064613722'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/110987874064613722'/><link rel='alternate' type='text/html' href='http://ngine.blogspot.com/2005/03/working-gl-screenshot.html' title=''/><author><name>Nestor</name><uri>http://www.blogger.com/profile/04872174993600036116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='http://nestor.vg/dump/nestor_vers.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-11213200.post-110987827552629713</id><published>2005-03-03T20:31:00.000+01:00</published><updated>2005-03-03T20:31:15.526+01:00</updated><title type='text'></title><content type='html'>&lt;a href='http://photos1.blogger.com/img/184/3893/1024/max.jpg'&gt;&lt;img border='0' style='border:1px solid #000000; margin:2px' src='http://photos1.blogger.com/img/184/3893/320/max.jpg'&gt;&lt;/a&gt;&lt;br /&gt;Testing texture baking and model/texture IO. Rendered pic from 3dsmax, and another from nGine.&amp;nbsp;&lt;a href='http://www.hello.com/' target='ext'&gt;&lt;img src='http://photos1.blogger.com/pbh.gif' alt='Posted by Hello' border='0' style='border:0px;padding:0px;background:transparent;' align='absmiddle'&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/11213200-110987827552629713?l=ngine.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://ngine.blogspot.com/feeds/110987827552629713/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=11213200&amp;postID=110987827552629713' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/110987827552629713'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/110987827552629713'/><link rel='alternate' type='text/html' href='http://ngine.blogspot.com/2005/03/testing-texture-baking-and.html' title=''/><author><name>Nestor</name><uri>http://www.blogger.com/profile/04872174993600036116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='http://nestor.vg/dump/nestor_vers.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-11213200.post-110987809370143064</id><published>2005-03-03T20:28:00.000+01:00</published><updated>2005-03-03T20:28:13.700+01:00</updated><title type='text'></title><content type='html'>&lt;a href='http://photos1.blogger.com/img/184/3893/1024/test6.jpg'&gt;&lt;img border='0' style='border:1px solid #000000; margin:2px' src='http://photos1.blogger.com/img/184/3893/320/test6.jpg'&gt;&lt;/a&gt;&lt;br /&gt;First 'viewable' screenshot from nGine. Simple VBO cave, no normals, no lighting, exponential fog. 19-12-2004&amp;nbsp;&lt;a href='http://www.hello.com/' target='ext'&gt;&lt;img src='http://photos1.blogger.com/pbh.gif' alt='Posted by Hello' border='0' style='border:0px;padding:0px;background:transparent;' align='absmiddle'&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/11213200-110987809370143064?l=ngine.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://ngine.blogspot.com/feeds/110987809370143064/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=11213200&amp;postID=110987809370143064' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/110987809370143064'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/110987809370143064'/><link rel='alternate' type='text/html' href='http://ngine.blogspot.com/2005/03/first-viewable-screenshot-from-ngine.html' title=''/><author><name>Nestor</name><uri>http://www.blogger.com/profile/04872174993600036116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='http://nestor.vg/dump/nestor_vers.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-11213200.post-110987701160422038</id><published>2005-03-03T20:09:00.000+01:00</published><updated>2005-03-03T20:10:11.606+01:00</updated><title type='text'>Test post</title><content type='html'>1-2-3 Test ffs.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/11213200-110987701160422038?l=ngine.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/110987701160422038'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/11213200/posts/default/110987701160422038'/><link rel='alternate' type='text/html' href='http://ngine.blogspot.com/2005/03/test-post.html' title='Test post'/><author><name>Nestor</name><uri>http://www.blogger.com/profile/04872174993600036116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='http://nestor.vg/dump/nestor_vers.jpg'/></author></entry></feed>
