Monday, March 07, 2005


Thats what I've managed to do so far.
Everything seems fine-ish.
But the textures bound are only 1/4 size. Thats for starters. The other funny thing is that no matter what i bind to the tex-coord buffer, it always renders the texcoords the same way.
But if i dont bind anything, it crashes. Hell, it can render that picture with totally random data..
Im working on it, more details to come :)

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